Review: Bushido, Dice Rolling and Set Collection

 Game: Bushido (bgg) players: 3- 6
 Publisher: Pawn Joker Games Age: 8+
 Time: 30 minutes Replayability: 3/5

 

bushidoWhat is Bushido?

Bushido is a set collecting/dice rolling card game by PawnJoker Games. Begin by Shuffling and placing face down the virtue deck and dealing out 3 virtue cards next to it. Follow this action by placing out 3 of the Daimyo cards (after shuffling all 6) above the viture cards. Each turn you will roll your 3 dice and will be allocating atleast 1 die each roll to either of the cards (if you can’t reach a requirement you must place it to the side and take a loss). Once you’ve played your round of die (3 dices are allocated), remove them and hand them over to the next player. Game ends when a player has reached the reuiqment of their collected Daimyo.

How to Play

Bushido takes the interesting perspective of dice rolling to collect cards and emphasizes on set collection to defeat your opponents. The game comes equipped with two card types, Virtue cards- cards that require a single (or double) die contributed in order to collect it and place it in front of you. These virture cards represent the prerequisites for the Daimyo (other type of card) deck. Daimyo-which are character cards who have prerquisites in order to win, are the main drive of the game. These cards fuel the strategy by observing required virtues and collecting them for use. For example, Takihara requires a dice roll of 1 and a dice roll of 6 in order to collect him in front of you, and needs 2 of each virtue type in order to win.

My Experience

During my playthrough, I found that A lot of us weren’t necessarily interacting with each other as much as we were rolling dice and conversing over hot topics. This game has a simple motive which makes having casual experiences easier to get into. I found this game was making it to the table more often than I expected because of this reason alone. The little space this game expects to be played on as well as the minimal mechanics gives a lot of room for us to interact along other topics. We enjoyed ourselves a bit to eat and drink, while we took turns rolling dice and collecting cards. As long as you don’t take the game too seriously, you will have fun. One of our players was a bit more invested in the game than we were; which took a toll on his experience because as we were chatting, he was set on collecting as many cards as he needed  to insure he will win before picking up a Daimyo. When he got around to selecting his Daimyo, turns out he was investing in cards he did not need which in turn, ruined his experience. Aside from that, I find  the game emphasizes on luck of the draw while trying to win. I was just the unfortunate player who could never acquire any integrity (story of my life) from the virtue deck, so it was impossible for me to win with my Daimyo because homeboy wanted 4 of those bad boys. With that being said, It’s a pretty quick run, it’s definitely a solid game, It’s easy to teach new players.

You will like this game if you’re into dice rolling and dice mechanics. It’s a nice take on the roll for it concept.

You will not like this game if you want more to a game that just dice rolling. While the theme is fun and interesting, it’s just clothing a very simple concept.

bushido

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Joseph Nicholas

Founder and Editor-in-Chief of Indietabletop. Communication major. Favorite mechanics include: Bluffing and Deduction, modular boards, and action point allowance. Favorite video game genres are Rpgs, Puzzles games, and Sim/Tycoons.

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