Exciting Games Coming From Origins 2019 (Part 3)
Not all of us had a chance to go to the Origins game fair in Ohio, but are still very curious what games are coming in and out of the retailers and consumers respectively. I compiled a list of games that will be and are being seen over this weekend. This list will not feature every single game but I’ll mention some games that look popular. You can find a full list of games here: (All information is provided by Boardgamegeek and is used to make looking for new games easier for you–none of the descriptions are created by me/ If there is a problem about this please keep in mind, every game title will link to it’s game on boardgamegeek. I just want a convenient way to find the games for us.,)
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In Noctiluca, 104 colorful translucent dice fill the pool on the game board to represent the different glowing noctiluca. Players take turns diving into the water from the edges of the shore to collect the noctiluca dice from the board and keep them safely in jars until they can deliver them to healers. After two rounds, players compare points from their successful deliveries and the player with the most points wins.
In Narabi, players are dealt 3-4 cards at the start of the round, with those cards bearing either a blank or a number from 0 to 9. Each card is sleeved, and within the sleeve on its back is a rule explaining how this card can be swapped with another card: swap it with a red card, a card with an even number, a card with a higher number, and so on. You can look at all the rules on cards in front of you, but you cannot communicate to others what those rules are. You cannot change the order of cards in front of you.
Who doesn’t love combining robots? A.E.G.I.S.: Combining Robot Strategy Game is the world’s best combining robot tabletop game! Using themes from all your favorite giant mecha shows, it takes elements from popular tabletop wargames and streamlines them to make a game with the same depth of strategy without the high learning curve, distance measuring and long play times. Players build teams out of five robots to duke it out against other players’ teams of five. It’s designed to be easy to learn, affordable to buy, and quick to play, setting it apart from other strategy games.
The competition of the builders continues in Imhotep: The Duel!
In this game, players take on the roles of Nefertiti and Akhenaten, one of Egypt’s most famous royal couples. Game pieces must be cleverly placed so that players can unload the most valuable tiles from the six boats. While this is happening, each player builds their own four monuments in order to gain as many fame points as possible.
Monsieur Carrousel is a cooperative game. Work together to help all of the kids get on the carousel before the rain starts to fall!
The future of humanity awaits you in Space Gate Odyssey. A system of viable exoplanets has been recently discovered and the Confederations are flocking into space to colonize it. In this 2 to 4-player development and flow-management board game, you play the leader of one of these Confederations and play your influence in the Odyssey command station to send as many of your settlers as you can on these exoplanets.
“Arraial” is the name given to traditional Portuguese summer celebrations during which people take to the streets eating, drinking, and having fun in the old neighborhoods that are bedecked with arches, colorful balloons, popular music, and the aroma of sweet basil.
Dead Man’s Cabal– You’ve conquered death and mastered all nine dimensions of space-time. Reality bends to your every whim and desire. You are the absolute best there ever has been, a necromancer at the top of their game. The only downside is that no one likes you on account of the creeping around with dead bodies and the lack of sunlight. But who needs friends when you can make them?
Mental Blocks is a game of puzzling perspectives, with players trying to complete a puzzle using oversized foam blocks, despite seeing only one perspective of the design. You have to co-operate to complete the puzzle as a team, but you have a time limit, so don’t just sit around staring at the pieces. In addition to the time pressure, players have other challenges, such as not being able to talk or to touch certain color blocks.
In the game Copenhagen, players must design new façades for these houses so that they fit seamlessly into this beautiful harbor setting. By using the cards on displays, players receive the corresponding façade polyomino tiles, with which they beautify their houses. Overbuilding certain spaces and floors gives them additional skills for the rest of the game. Floors that consist of a pure window front are particularly rewarding and bring the players many points.
Some thieving jobs deserve a professional approach. When you absolutely must acquire it, call Acquisitions Incorporated! This renowned multi-planar corporation has years of experience snagging all the loot that isn’t nailed down. Each Upper Management character comes with a unique deck reflecting their talents. Use them in the original Clank! A Deck-Building Adventure, or with a franchise established in Clank! Legacy: Acquisitions Incorporated!
The harvest is in, and now it’s time to celebrate! The emperor has declared that this shall be the best harvest festival yet.
In Lanterns Dice: Lights in the Sky, players act as artisans, decorating the palace lake with floating lanterns and launching fireworks to light up the sky. The player who earns the most honor has made the best impression on the emperor and wins.
The Grimm Masquerade– The Beast has invited you to his castle for a Masquerade. When you enter, you are magically transformed into the identity of another character from The Grimm Forest! The Beast enjoys his antics!
How would you feel if you heard this: “Your child tells you that they have prophetic dreams”? Would you be sad? Excited? Scared? Or maybe even happy? Most importantly, how would your partner feel? Feelinks is a game of emotions. During play, you:
The Alwaysgreen Garden is a unique mix of worker placement, tableau and resource management, with a pinch of engine building for spice. The game features a dynamic play area that changes with each player interaction. Your goal is to harvest ingredients and work with the magical animal gardeners to make the most fantastic table of recipes!
Move your knights, erect buildings, and go crusading to spread the influence of your Order. When the Orders get too strong, King Philip will become nervous and disband all Templar orders, ending the game.
Crusaders: Thy Will Be Done uses a combination of rondel and mancala mechanisms. Each player has their own rondel, which they can upgrade over the course of the game, that controls their action choices during the game. Your faction gives you a special power to control your rondel, and the buildings you erect will help you form a strategy.
Detective: City of Angels, set in the dark and violent world of 1940s Los Angeles, is a game of mystery, deception, and investigation for 1–5 players. Most players will step into the shoes of LAPD homicide detectives, hungry for glory and willing to do whatever it takes to successfully close a case, even if that means intimidating suspects, concealing evidence, and hiring snitches to rat on their fellow detectives. One player, however, will take on the role of The Chisel, whose only goal is to stall and misdirect the detectives at every turn using bluffing, manipulation, and (often) outright lies.
Downfall– In the year 2213, the world order — as it had been known for a century and a half — came to an abrupt end over a 19 day war. The bombs started falling on the third day, and by the 19th day ninety-nine percent of the earth’s population was dead or would be soon. Wars and conflicts had raged now and again for decades prior, populations rising up, and the global government seeking to quell the conflict and maintain the status quo. But in the most recent five year period, the conflicts escalated rapidly, and the world order began to come apart—leaders became scared and trigger fingers twitchy. No one knows who pressed the button first, and in the harsh realities of the world that followed, no one cared. What mattered was surviving and, if possible, rebuilding.
Dreams of Tomorrow is a set collection, shifting rondel game about building dreams. Players are dream engineers trying to save their present by sending dreams to past. Longer dream sequences that are better connected have a higher chance of getting through to the dreamer, but there’s also certain dreams that are more impactful than others. Dreams can also allow the dream engineer certain abilities, so all these aspects must be weighed when choosing what kind of dream sequence to create. The last round is triggered when any one dream engineer has added five dreams to their dream sequence.