Game: EleminisPlayers: 2- 4
Time: 15+Age: 5+
Difficulty: easyReplay Value: medium



Let’s shoot for the stars! Light the fire that gets us going! Get our head in the clouds and have skin like a rock. Thick. I tried, whatever, and that’s what this game does, tries it’s best. Makes a game easy enough for 5 year olds but incorporates just enough to be an arguably fun take that card game. Eleminis is a2-4 player card game playing best with 2 or 3 for pacing. It can play in about 20 minutes or less by using card drafting and take that. 

To keep it simple, draw a card and decide to pay it in anyone’s play area as well as your own. These cards can fill a spot or replace a spot if available. 

Cards available in the game include character cards and action cards. There are 5 characters as well as a start and yeah character. The action cards range, a few being move discard recycle and are settled instantly.


Likes and Not Likes

I like the accessibility and availability of this game. Simple turn order gives this a broad appeal to me families, family game night, filler, and similar settings. The strategy isn’t deep but tries enough to give players a feeling of chance. Replacing cards to keep the game going when someone is racing to end it, or the anxiety of having a trash card and watching people pace characters in their own slots. The artwork pops with zany flair. Cute little characters./quick cut/ look at this trash looking so cute,  he ruins me. The move actions are a great way to really alter the direction of the game. Recycle, for example, literally removing a card from the game and staying over the top tier in my opinion. 

I don’t know what I don’t like honestly, one thing I notice is with 4 players it’s not fun when players gang up on one person and can end the game early. There is not much chance for strategic gameplay because with such a broad spectrum of players, not everyone has a knack for what certain moves can do to the game. Or how or can influence the pacing. Especially when no action cards show up.


Final Thoughts

I think that this is a great beginner game for learning the take that and card drafting mechanic. It’s super simple with zany graphics to maintain a level of atmosphere that this isn’t to be taken too seriously. This game is a Family experience; take that at its finest. I’ve had some good 10 minute runs with this game and it’s easy enough to reshuffle and go back into another round after the win. 


Joseph Nicholas

Founder and Editor-in-Chief of Indietabletop. Communication major. Favorite mechanics include: Bluffing and Deduction, modular boards, and action point allowance. Favorite video game genres are Rpgs, Puzzles games, and Sim/Tycoons.

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