Eleminis

Game: EleminisPlayers: 2- 4
Time: 15+Age: 5+
Difficulty: easyReplay Value: medium

eleminis

Eleminis

Let’s shoot for the stars! Light the fire that gets us going! Get our head in the clouds and have skin like a rock. Thick. I tried, whatever, and that’s what this game does, tries it’s best. Makes a game easy enough for 5 year olds but incorporates just enough to be an arguably fun take that card game. Eleminis is a2-4 player card game playing best with 2 or 3 for pacing. It can play in about 20 minutes or less by using card drafting and take that. 

To keep it simple, draw a card and decide to pay it in anyone’s play area as well as your own. These cards can fill a spot or replace a spot if available. 

Cards available in the game include character cards and action cards. There are 5 characters as well as a start and yeah character. The action cards range, a few being move discard recycle and are settled instantly.

Gameplay

Likes and Not Likes

I like the accessibility and availability of this game. Simple turn order gives this a broad appeal to me families, family game night, filler, and similar settings. The strategy isn’t deep but tries enough to give players a feeling of chance. Replacing cards to keep the game going when someone is racing to end it, or the anxiety of having a trash card and watching people pace characters in their own slots. The artwork pops with zany flair. Cute little characters./quick cut/ look at this trash looking so cute,  he ruins me. The move actions are a great way to really alter the direction of the game. Recycle, for example, literally removing a card from the game and staying over the top tier in my opinion. 

I don’t know what I don’t like honestly, one thing I notice is with 4 players it’s not fun when players gang up on one person and can end the game early. There is not much chance for strategic gameplay because with such a broad spectrum of players, not everyone has a knack for what certain moves can do to the game. Or how or can influence the pacing. Especially when no action cards show up.

eleminis

Final Thoughts

I think that this is a great beginner game for learning the take that and card drafting mechanic. It’s super simple with zany graphics to maintain a level of atmosphere that this isn’t to be taken too seriously. This game is a Family experience; take that at its finest. I’ve had some good 10 minute runs with this game and it’s easy enough to reshuffle and go back into another round after the win. 

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Joseph Nicholas

Founder and Editor-in-Chief of Indietabletop. Communication major. Favorite mechanics include: Bluffing and Deduction, modular boards, and action point allowance. Favorite video game genres are Rpgs, Puzzles games, and Sim/Tycoons.

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