Release Date: Aug 20, 2015
With games such as Asteroids and Early Final Fantasy, it’s nice to see a game so coherently in line with the few classical top dogs. Minimal graphics and practical leveling up systems speak volumes at how RymdResa translated a survival space game into a monumental opportunity (And Space Travel from RymdResa in Swedish). The tranquility of the open space, the dialogue between spacemen and vessels that makes the hair on your neck stand. This games leaves you with a beautiful vacillating argument between good or bad ideas. Enigmatic can’t even begin to consolidate the words needed to express my feelings toward this game.
Melancholic tunes permeate through empty emotions and pure sadness. The simplicity of finding a new home through new launches and ship decisions alter the games pacing. You don’t go into RymdResa without a guaranteed enlightenment. Dying is the sinister tutorial that I felt couldn’t have been any more reliable. Yes, it was terribly daunting, but this isn’t a game I’d pick up and play while waiting for my breakfast to microwave. This is something I’ve set myself up.. no, I have prepared for this. With my trusty Mt Code Red at my side. I endure years worth (That’s time in the game) experience. I would consider this a surivavl horror, horror in the sense, we have to face choices that are very difficult to comprehend, what we do, what we choose to take advantage of. It’s rather eerie and doesn’t settle well with me. But, I love every bit of that.
The game implies we poetically qualm over the decisions we make. Just us versus the entire universe. Steam has had many games claim the belt when we speak of instant classics. But you heard it from us first. RymdResa is a classic waiting to scratch itself in the videogame hall-of-fame.