Machi Koro

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Game: Machi Koro

Developer: Machi Koro

Players: 2- 4 players

 

 

 

 

 

 

As the mayor of Machi Koro, Japan, you must create landmarks which consist of a train station, shopping mall, amusement park, and a radio tower in order to make your citizens happy. In order to do this, you must get enough funds through different establishments such as wheat fields, bakeries, cafes, and mines.

The game starts off with each of the players having a wheat field (earns you 1 coin from the bank on anyone’s turn when someone rolls a 1) and a bakery (earns you 1 coin from the bank only when you roll a 2 or a 3). The players also get 3 coins and their landmarks face down as they are under construction. On a player’s turn, they will roll the die/dice and will earn income if they number on the dice match with what card is played in front of them. They may then construct a landmark if they have the funds or buy a new establishment to help supplement their income.

trnrThis game is simple enough but there is so much strategy that goes into playing the game in order to complete your landmarks before your opponents. A player could try to make as much money as possible and then buy their landmarks. You could try to make barely enough money to buy landmarks, or you could work your way from the most expensive to the least expensive landmark. I have yet to come up with a good strategy as I have not won a game yet…
The cards and artwork is very cutesy and colorful which draws attention to the eye. The cards have simple drawings that match the concept of the game but the slight details in the artwork and simple shapes with bright colors is what caught my eye.

This is a great game for all ages and is probably one of my top 10, even though I never win. Love the amount of strategy that you can put into this game and the overall cuteness of the game. If you are looking for a game to play with people who aren’t big into strategy tabletop games this is a great one to get them eased into it.ntrsn


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Natasha Kane

Graduated from Washington State University with a degree in Social Science. Her favorite mechanics are worker placement, set collecting, modular board, and card drafting.

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