Gold West

Game: Gold WestPlayers: 2- 5
Time: 60 minutesAge: 13+
Difficulty: mediumReplay Value: higher


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Gold West

Today is the greatest time for cowboy enthusiasts to be alive. West world, red dead redemption 2, pioneer days! Ay, Somebody grab some more spaghetti, we got another Western here. Gold West is a great Western experience being reprinted, that puts you into the life of a prospector, building across the frontier. It uses a great mandala mechanic to conveyor resources to you which can then be traded for multiple routes toward victory points. It’s for 2-4 players playing well at 3 in 60 minutes or less. With an easy rulebook to follow, streamlined Euro elements, and versatility let’s check it out. 

Likes and Don’t Like

Gold West,  one thing I wish we could fix is some of the moves can feel opportunitist. Each tile gathers 2, 3, or 4 resources and seems to reward lower resource tiles with better versatility. The first few rounds of the game I’m mancala-ing one or two metals, or I’m getting building material. Sure, we can blame this on my terrible gameplay strategy, but I still feel like balance or not, the selective pieces kind of play themselves within the confinements of victory points choices. 

Resources aside, I love the point salad system in a twofold answer. 1 because it articulates the theme extremely well. I love the tent components, the use of going to town, and think it offers a good translation from high-quality components, to a good experience. the options available to gather points don’t seem like a last minute idea, they all relay the theme very well with collecting resources and seeing up camp, checking out the town, deliveries and so forth. Its a great experience for moderate players because it’s not tough to learn, and is a simple Euro resource management. I like that gold West throws you into the game with no early-game idling or long-term production strategies slowing gameplay. Each turn is utilized to it’s fullest with a good balance of availabilities to start bringing in victory points.

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Final thought

when you’re ready to step up some newer players to resource management. Or are looking for a lighter Euro. This wild Western gives you a quick look into the late 19th century with multiple routes to success while not staying too hard from pointing you in the right direction. So seems you’re in business now, grab your milkshake and drink it up! Shoutouts to whoever guesses that reference!

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Joseph Nicholas

Founder and Editor-in-Chief of Indietabletop. Communication major. Favorite mechanics include: Bluffing and Deduction, modular boards, and action point allowance. Favorite video game genres are Rpgs, Puzzles games, and Sim/Tycoons.

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