Developer:Kids Table Board Gaming
Time: 20 min
As you all should be familiar by now, I am a fan of fast paced, strategic games. Although games like Tokaido and Ticket to Ride are on my top list of favorite games to play, I really enjoy the lightheartedness of a fast paced game between tabletop sessions. Sushi Go is one of my most favorite games when it comes to something that’s really cute and engaging. I’m sure that many of you understand the importance of art work in a game–it can not only set the tone of the game, but it can also make you more inclined to want to purchase the game for yourself. Little details like customized player pieces, or even really minimal artwork and color schemes can take a game on a whole new level of tabletop, and these are the little details that stand out to me the most when I play a new game.
Foodfighters by Kids Table Board Gaming has every component of a uniquely crafted game that I absolutely adore. From the really thick cardstock, to the customized wooden components–Foodfighters is a game that will not disappoint. This game is really lighthearted and puts a interesting twist on the war that goes on between elements of the food pyramid. Beans are your currency, and pots, spoons, and crackers give you advantages accordingly. This two player game will have the veggies and meats duke it out–the object of the game is to knock out three of a kind of your opponent. The caveat is that each of your players on the battle line can only knock down the enemy specific to that card. What I enjoyed most about the game during game play was that I wasn’t forced to continue looking back at the rule book throughout the course of the game. Although this tends to happen almost every new game I play, the rule book was pretty thorough and easy to read, allowing me to be able to enjoy my very first play through.
The game sets up by placing your player cards 3 by 3, lined up against your opponents who will also place their cards 3 by 3. The “battle zone” if you will, is right where the meat and veggies meet. Each player card has an enemy that it is intended to knock out. The action phase of the game is in the sequence of first calling what you would like to do (attack or collect beans) and rolling the two dice that will dictate how many beans you will get, or if your attack succeeds. If you choose to collect beans at each action phase, you can purchase power cards that will give you a competitive edge for a given amount of beans, or purchase an item from the reference card (a cracker, pot, spoon, or extra die). The cracker allows you to pick a player that you would like to shield against attack, the pot allows one of your players to attack any enemy it wishes, and a spoon allows your player to attack from a vertical or diagonal distance (versus attacking right at a battle zone).
The game play although really light and fun, requires strategy that makes Foodfighters a game that is suitable for all ages. Although you don’t necessary have to play with any strategy, more seasoned tabletoppers might feel more inclined to do so, and I definitely encourage this! The first round, I played with absolutely no strategy, but I still had a ton of fun learning the game. The few rounds following, however, I was determined to get that three of a kind as fast as possible.
Overall, Foodfighters is a game that I think you all should add to your tabletop collection. It’s great for families, friends, and can definitely become a part of a night of gaming with your fellow tabletop enthusiasts. They are almost at their goal, so get your pledges in by July 31st, 2015! Kickstarter here