|Game: Alone (Horrible Games)||Players: 2- 4|
|Time: 60+||Difficulty: harder|
|Age: 13+||Replay Value: higher|
Alone, in a dark corridor, you hear sounds from the north, your search for the closest route to your mission. A mutated human jumps out from across the hall, spooked, you use bullet time to get your bearings
What I like
I love the gameplay of Alone in general. I’ll admit I have played far too little campaign games to even recall which ones I played last but if anything this was a great way to get into it. The hero board recreates the inventory screen of a video game menu. The holo-memory of my movement, the upgradable inventory, the fluid actions that maintain a steady pace, the board that keeps tracks of my actions and my life points– it creates a really great immersion of a sci-fi horror game building the tension of lurking creatures with sounds in the distance and the fear to reach the destination in an unknown world. Or, take on the other side of things. Build the map, spawn the creatures, make the hero’s journey impossible.
Each hero action comes with an opportunity to react as the evil players always giving players something to do–there is no lull, it’s built to interact like a video game with constant movement going on. Honestly that to even really impressive. Most of the time we can consider video games as to get–a creature has a line of site programmed up to certain points of a map, events trigger when certain interactions happen, fighting is turn-based–but with real-time functionality (cooldowns and such), and you can actually see all that in Alone. Of course, the mini’s the creatures look great and the multiple suits available for the hero not only give players different strategies to try out–but also act as companions you can pick up along the way.
Downside is with the evil players. I played a 1v1 and felt a great consistency with gameplay and no downtime between players since the reactionsare always available. It’s a good play at 2 as in 1 hero and 1 evil player
Alone brings together this crispy feeling of videogames and translates it into an analog experience. Whether you want to play the hero surviving the horrors of the labyrinth, surviving creatures and completing missions, or be the evil players who creates them. This game has introduced me to the world of heavy tactical campaign games and I’m actually interested in trying out some more. It’s a long read to learn the game, but honestly, it really was not that hard to play and I think could be a good introduction to seasoned players looking to step up their game. For someone who only plays light games, party games, and euro games–this has made me consider new games to buy.