Adorable to Horrible: A Review of this Adult Themed Child’s Tale
|Game: Adorable to Horrible||Players: 2- 4|
|Publisher: Plastic Hand Games||Time: 30 minutes|
|Age: 17+||Replayability: 7.5/10|
Adorable to Horrible
Adorable to Horrible is a board game for adults with a sense of humor. Presented like a classic child’s tale, Adorable to Horrible picks at the classic draw and move mechanics and flavors it with an adult theme and very adorable little animals. Play as either a bunny, a unicorn, a hedgehog, or a kitten and prepare yourself as they go from adorable to horrible real quick. Each character is given a story line told through imagery and flavor text–all told in rhyme scheme. For example, while they all want to hurt people; they all have their own unique
styles in doing so. The unicorn enjoys (and I’ll keep this PG) collecting teeth, playing with honey, playing with matches, and playing with explosions. The kitten seems to be a bit more calculating–He, for example, ‘has found the cure for cancer! But the kitten tells no on the answer’. On top of these character specific cards, the game includes cards that help or hinder your opponents through movement, switching places, blocking actions, and so forth.
The game is simple, you begin by setting up your characters standees, draw 3 cards, and take turns playing a card from your hand and always drawing up to 3 when you’re done. The objective is to be the character with the least amount of points accumulated. You’ll want to push your opponents closer to the void by making them succumb to bad habits (as listed above, they are evil little animals). When the game ends (an opponent has 3 characters in the void), the points are accumulated through void (50 points), happy place (0 points), and stone location (deeper toward the void, recrues more points). It’s really an adorable setting that gets pretty horrible really quick.
I played a 2 players version of Adorable to Horrible. I was the unicorn while my opponent was the kitten. Beginning play, I was assuming this was going to be another draw and drag (my term for drawing and moving until the game is over–having the game seem like it drags). I was quickly convinced otherwise as my first hand of 3 cards described some very illicit examples of horrible things that the kitten was involved with. With his fate in the palm of my hands, I HAD to ensure he was punished for these criminal acts. So I began by having him begin his escapade toward the void at the state prison, releasing all the criminals (2 stones forward). Kitten is now 2 steps closer to the void making me 2 steps closer to winning. Until my opponent had my Unicorn attempting a lobotomy–which you could assume didn’t end well.
Now that you get the flow of the game, you could see how this draw and move was more than another classic dressed in a new theme. We felt the pressure to win toward the end of our journey. As our characters were inching toward the void, we could begin seeing the fear in their eyes and the sweat dripping from their forehead as their cute little animal fates rested in our hands. Plenty of times you would see strategies being used. A straight to the void set of cards would be used in order to switch characters around on the board. Stairway cards (3 stones back or forth) would be a gift from the deck keeping us alive for just a suggestion longer. In the end, I won. I had less characters in the void when my opponent lost (because all 3 of his kittens were put in the void). I think I won because I used a card that pulled one of my characters out of the void and my opponent had no cards to use against me at the time. Giving me the opportunity to push his last kitten the remaining amount of stones until he was sent to the void, ending the game.
I think this is a fantastic reiteration of the draw and move mechanic. I wasn’t turned off by the repetition seen in most of our popular classic games and I was really impressed with how genuinely funny the flavor text was. It was gritty and nasty, but never felt like it was doing too much. I would say, this game could easily lighten up on some of the darkness to make it friendlier to a broader audience (the youngins and faint of heart). If not they could make an NSFW deck and have that option as well. However, I think Plastic Hand Games did a great job nonetheless. Adorable to Horrible is funny and will be appreciated by those who have a sense of humor. The board game offers great artwork that compliment the theme well, It has a secure and balanced system keeping the engagement up, and it presents to us accessible gaming for novice players. I would say this is an all around fun game that can be enjoyed by anybody over 17+.
You will Like this Game if you’re a fan of classic draw and move actions. The classic movement is incorporated into this amazing sense of dirty humour. The Take That attitude.
You will not like this game if you have a feint of heart or are not into classic gaming. While it’s take draw and move has been improved and more exciting, it’s still a game about drawing and playing.