Ghostel by Tinkerbot Games: Quick Look Into

What exactly does the future have in store for us? A very exciting, family-friendly, board game published by Tinkerbot Games. Ghostel, a kickstarter success, will be releasing early 2017 for all of us. In Ghostel, you play as the ghosts who have resided in this recently renovated hotel for hundreds of years. Each night you will be taking turns trying to scare the visitors rooming in the hotel for the night. With the help of 3 terror dice, make your way into each of the rooms and scare the guests. Either hit the cowards or try your hand at the courageous guests, regardless, you’ll rack up points doing so. Use the points collected to purchase some fun items to use toward the next night of scares. In the end, we hope you enjoy your stay.

 

Creepstone Manor has been closed for nearly a hundred years, standing dark and silent above the town of Creepstone, and that’s just the way resident ghost Spookie likes it!
But now, the manor has been reopened and turned into a hotel for the living. You play the part of one of Spookie’s ghostly minions, charged with ridding the house of these warm-bodied usurpers. Use your skills of terror to send them fleeing into the night and win Spookie’s patronage. Who will be top ghost?

The game of Ghostel is made of rounds, and each round is split into a Day Phase and a Night Phase.

During the day, new people will enter the hotel whilst those who already spent the night and survived will calm down from their twilight visitations. Meanwhile, the ghosts are hiding in the attic, preparing for the next night by buying more Terror Dice, Scare Tactics to improve their scaring and Spookie favours to give those extra little bonuses.

During the night, the ghosts walk the rooms, using all their creepy tactics to frighten the humans away and show off for Spookie himself. At the start of the night Phase, each player rolls their Terror dice to determine how scary they are for that night. Players can move one room per turn, leaving behind a Terror die as they move. If the total of all dice in a room exceeds the courage of the human in residence of that room, they’re scared out of the hotel! Players then score based on who placed the highest scoring dice; however, scoring is graduated so even a single pip die will still score the canny player some victory points.

Ghostel is for 2-4 players, with the aim being to earn the most Spooky points by being the scariest ghost.

(Source Boardgamegeek)

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Joseph Nicholas

Founder and Editor-in-Chief of Indietabletop. Communication major. Favorite mechanics include: Bluffing and Deduction, modular boards, and action point allowance. Favorite video game genres are Rpgs, Puzzles games, and Sim/Tycoons.